Tomizawa Yusuke, the producer of Tales of Arise, spoke about the game’s graphic and artistic style, as well as the features of the PS5 and Xbox Series X versions.
The producer of the series “Tales of” has spoken at length about Tales of Arise, the new installment that will be released this September on PC and consoles of both generations, simultaneously throughout the world. Tomizawa Yusuke spoke in the latest issue of the Japanese magazine Famitsu, and this is what he told (via Frontline )
The first thing he did was ensure that the current release date ( September 9, 2021 ) is final. The game was delayed multiple times since its announcement at E3 2019, but Covid-19 complicated development. The game is pretty much done though, in the absence of the latest tweaks, and you can confidently say that it will be released on the promised date (on all platforms, worldwide at once).
That includes PlayStation 5 and Xbox Series X / S, consoles whose development kits arrived with development already underway. But unlike other titles that fell in the middle, whose next-gen versions are nothing more than backward-compatible versions, Tales of Arise has been designed to take advantage of new hardware. On PS5 it will even use the Dualsense sensors to express the different magics in vibrations.
Tales of Arise will feature on the next-gen consoles with two display options, 60 fps, and 4K. From the 60 fps mode, Yusuke highlights that it benefits the game a lot, more focused on action than previous installments, even out of combat (jumping or swimming areas).
4K will better enhance the graphics, which were carefully designed to maintain the aesthetics of the Tales of series, elevating their quality to attract the attention of gamers around the world, but without making them realistic. Tales of Arise will keep the anime aesthetic style that Japanese players are used to, but “more intricate” and with values closer to painting and watercolor.
Use blur in an artistic way to make objects and surroundings in the background look more blurry, but those close by are highly detailed. It is a less anime style than Tales of Vesperia, with more realistic human models and more complex facial expressions, but without reaching photorealism either. Its objective is to enhance the immersion in this huge world, and that it is noticed as an evolution of the saga.
Tales of Arise is out September 9 on PS5, Xbox Series X, PS4, Xbox One, and PC, all at once worldwide. If you buy it on PS4 and One, you can update for free to the versions of PS5 and Xbox Series X.